If you need more than the Dock and don’t mind some tweaking and twiddling to configure it, TabLauncher is an elegant way to manage many apps. Tabs are just a more efficient use of space, and apps are still a single click away. In many respects, TabLauncher is a much needed improvement over the Dock, though not quite as easy to set up, but easier to use, especially if your Mac is loaded with apps. When TabLauncher’s Preferences are open, the tabs pop out so you can see you customizations. Preferences even gives you options to manage tab behavior, animations, and effects. You control the Icon text labels (even color and shadow, position, size, and spacing). There are seven tab Styles to choose from and Tabs can be customized, too, giving you options on fonts and colors. General Controls allow you to load and save TabLauncher configurations, open at login, display in the Menubar, even import app icons from the Dock (or reset to defaults). You control the tab locations, various skins, fonts and sizes and shadows, the text used on each app icon, spacing between icons, and much more. ![]() Setting up TabLauncher can be much more complicated than using the app. Here’s how it looks during initial setup. Then, the tab retreats back and out of the way. Move the mouse pointer over a tab and it pops out a bit, revealing the app icons. The tabs float quietly on the side (left or right, top or bottom) of your Mac’s screen. TabLauncher works in a similar manner but doesn’t take up the whole screen when launched. Move the Mac’s mouse pointer to a hot spot at the side of the screen, and the floating palette of app icons pops up. One aspect of DragThing I like is the hot spot. Tabs? We Don’t Need No Stinking Tabs? Or, Do We? I’ve gone from Dock to floating palette to tabs to find a worthy Mac app launcher. My Dock shortcut icon is filled with app icons and they shift with every new entry or deletion. Even the time honored DragThing floating palette launcher is crowded to overflowing. TabLauncher will help you find and launch your favorite programs, web pages, folders, or any type of files in a fast and easy way. Download Tab Launcher for macOS 10.9 or later and enjoy it on your Mac. That means my Mac’s Dock is cluttered to the point of nearly unusable. Read reviews, compare customer ratings, see screenshots, and learn more about Tab Launcher. Through the course of the year I’ll try out a few hundred more apps. The official version of the EULA is in English only, but we currently have a Japanese language EULA, a Korean language EULA, and a Chinese language EULA available for reference purposes. This license is free to use for learning, and for developing internal projects it also enables you to distribute many commercial projects without paying any fees to Epic Games, including custom projects delivered to clients, linear content (such as films and television shows) and any product that earns no revenue or whose revenue falls below the royalty threshold.Ī 5% royalty is due only if you are distributing an off-the-shelf product that incorporates Unreal Engine code (such as a game) and the lifetime gross revenue from that product exceeds $1 million USD in this case, the first $1 million remains royalty-exempt. You can find out more about royalties in the Releasing products section of this FAQ. The Unreal Engine End User License Agreement is the legal document that governs your use of the Unreal Engine and describes your rights and obligations with respect to the projects you create using the engine. Contact us to inquire about a custom license for either games or non-games use. There are also options for custom licenses that can include premium support private training negotiated terms for lower royalties, no royalties, or a different basis for royalty negotiation and more. ![]()
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